PDF Death by Video Game Danger Pleasure and Obsession on the Virtual Frontline

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Book Details :
Published on: 2016-06-21
Released on: 2016-06-21
Original language: English

"The finest book on video games yet. Simon Parkin thinks like a critic, conjures like a novelist, and writes like an artist at the height of his powers—which, in fact, he is." —Tom Bissell, author of Extra Lives: Why Video Games MatterOn January 31, 2012, a twenty-three-year-old student was found dead at his keyboard in an internet cafe while the video game he had been playing for three days straight continued to flash on the screen in front of him. Trying to reconstruct what had happened that night, investigative journalist Simon Parkin would discover that there have been numerous other incidents of "death by video game." And so begins a journey that takes Parkin around the world in search of answers: What is it about video games that inspires such tremendous acts of endurance and obsession Why do we so thoroughly lose our sense of time and reality within this medium How in the world can people play them . . . to deathIn Death by Video Game, Parkin examines the medical evidence and talks to the experts to determine what may be happening, and introduces us to the players and game developers at the frontline of virtual extremism: the New York surgeon attempting to break the Donkey Kong world record . . . the Minecraft player three years into an epic journey toward the edge of the game's vast virtual world . . . the German hacker who risked prison to discover the secrets behind Half-Life 2 . . .Riveting and wildly entertaining, Death by Video Game will change the way we think about our virtual playgrounds as it investigates what it is about them that often proves compelling, comforting, and irresistible to the human mind—except for when it’s not. Archives - Philly.com Archives and past articles from the Philadelphia Inquirer Philadelphia Daily News and Philly.com. IT Pro Information Technology News & Reviews Join today and you can easily save your favourite articles join in the conversation and comment plus select which news your want direct to your inbox. Join today ... The Problem with Video Game Luck - nautil.us Luck is equally vital in modern games whether it emerges from dice rattling in a cup or the treacherous Chance cards in Monopoly. But its role has changed: Humans ... Catching up with the guy who stole Half-Life 2s source ... Enlarge / Simon Parkin's book Death by Video Game: Danger Pleasure and Obsession on the Virtual Frontline comes out on hardcover June 21. Environment: News & features - The Telegraph Latest environmental news features and updates. Pictures video and more. Gates of Vienna After being taken down twice by Blogger within a single week we got the message: Its Time To Go. Gates of Vienna has moved to a new address: The Prickly Genius of Jonathan Blow - The New Yorker The video-game designer Jonathan Blows latest project The Witness reflects his personality: logical stubborn unsuffering of fools. Credit Image by Thekla Inc. News: Breaking stories & updates - News Telegraph Latest breaking news including politics crime and celebrity. Find stories updates and expert opinion. Sword Art Online (Light Novel) - TV Tropes A description of tropes appearing in Sword Art Online. Imagine that gaming has advanced to the point where you no longer watch from the other side of the All Alone in No Mans Sky - The New Yorker Simon Parkin is a contributing writer for newyorker.com and the author of Death by Video Game: Danger Pleasure and Obsession on the Virtual Frontline.
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